WheelClimber
Prototype, couldn't make any of my level design ideas work
A and D move back and forward
Q and E lock and unlock the front and rear wheels. (Hold to raise the pin, release to lock in)
Hold SPACE to constrict the wheels that are locked down to minimum size, release to pop back out. If you hold too long, the tension will pop the lock out.
If you're having trouble getting up the hill, short constrictions can help.
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I had lots of ideas for levels
- Step climbing
- Bumpy road that is smooth for certain wheel shapes
- Separate wheel that you match your tire's shape to, and slot into it with constriction, to turn in order to wind up a moving platform
- Gap that you drive over with one wheel big, and constrict the other wheel into so you are driving on two separate levels, on one level go over a moving object and then drag it back to the beginning to create a path forward
- Use wheel like scoop to dig out a buried passage to continue
Unfortunately I couldn't get anything to work in a way that was natural enough to be fun.
Sorry guys!
| Published | 11 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Xaviar21 |
| Made with | Godot |
| Content | No generative AI was used |

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